Article
What's new in PHP 5.3?
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Autoloading Namespaced Classes
If you're defining the magic __autoload function to include class definition files on demand, then you're probably making use of a directory that includes all your class files. Before we could use namespaces, this approach would suffice, as each class would be required to have a unique name. Now, though, it's possible to have multiple classes with the same name.
Luckily, the __autoload function will be passed the fully namespaced reference to the class. So in the examples above, you might expect a call such as:
__autoload( 'MyCompany::Blog::User' );
You can now perform a string replace operation on this parameter to convert the double colons to another character. The most obvious substitute would be a directory separator character:
function __autoload( $classname ) {
$classname = strtolower( $classname );
$classname = str_replace( '::', DIRECTORY_SEPARATOR, $classname );
require_once( dirname( __FILE__ ) . '/' . $classname . '.class.php' );
}
This would take the expected call above and include the file ./classes/mycompany/blog/user.class.php.
Late Static Binding
Late static binding provides the ability for a parent class to use a static method that has been overridden in a child class. You might imagine this would be the default behaviour, but consider the following example:
<?php
class ParentClass {
static public function say( $str ) {
self::do_print( $str );
}
static public function do_print( $str ) {
echo "<p>Parent says $str</p>";
}
}
class ChildClass extends ParentClass {
static public function do_print( $str ) {
echo "<p>Child says $str</p>";
}
}
ChildClass::say( 'Hello' );
You would probably expect this to return "Child says Hello". While I understand why you might expect this, you'll be disappointed to see it return "Parent says Hello".
The reason for this is that references to self:: and __CLASS__ resolve to the class in which these references are used. PHP 5.3 now includes a static:: reference that resolves to the static class called at runtime:
static public function say( $str ) {
static::do_print( $str );
}
With the addition of the static:: reference, the script will return the string "Child says Hello".
__callstatic
Until now, PHP has supported a number of magic methods in classes that you'll already be familiar with, such as __set, __get and __call. PHP 5.3 introduces the __callstatic method, which acts exactly like the call method, but it operates in a static context. In other words, the method acts on unrecognized static calls directly on the class.
The following example illustrates the concept:
<?php
class Factory {
static function GetDatabaseHandle() {
echo '<p>Returns a database handle</p>';
}
static function __callstatic( $methodname, $args ) {
echo '<p>Unknown static method <strong>' . $methodname . '</strong>' .
' called with parameters:</p>';
echo '<pre>' . print_r( $args, true ) . '</pre>';
}
}
Factory::GetDatabaseHandle();
Factory::CreateUser();
Factory::CreateBlogPost( 'Author', 'Post Title', 'Post Body' );
Variable Static Calls
When is a static member or method not static? When it's dynamically referenced, of course!
Once again, this is an enhancement that brings object functionality to your classes. In addition to having variable variables and variable method calls, you can now also have variable static calls. Taking the factory class defined in the previous section, we could achieve the same results by invoking the following code:
$classname = 'Factory';
$methodname = 'CreateUser';
$classname::$methodname();
$methodname = 'CreateBlogPost';
$author = 'Author';
$posttitle = 'Post Title';
$postbody = 'Post Body';
$classname::$methodname( $author, $posttitle, $postbody );
You can create dynamic namespaces like so:
<?php
require_once( 'lib/autoload.php' );
$class = 'MyCompany::Blog::User';
$user = new $class();
$user->set('fullname', 'Ben Balbo');
$user->save();
These little touches can make your code more readable and allow you full flexibility in an object oriented sense.
MySQL Native Driver
Until version 5.3 of PHP, any interaction with MySQL usually occurred in conjunction with libmysql -- a MySQL database client library.
PHP 5.3's native MySQL driver has been designed from the ground up for PHP and the ZEND engine, which brings about a number of advantages. Most obviously, the native driver is specific to PHP, and has therefore been optimised for the ZEND engine. This produces a client with a smaller footprint and faster execution times.
Secondly, the native driver makes use of the ZEND engine's memory management and, unlike libmysql, it will obey the memory limit settings in PHP.
The native driver has been licensed under the PHP license to avoid licensing issues.
Additional OpenSSL Functions
If you've ever had to perform any OpenSSL-related actions in your scripts, (such as generating a Diffie Hellman key or encrypting content) you'll either have performed this operation in user-land, or passed the request to a system call.
A patch to the OpenSSL functionality in PHP 5.3 provides the extra functions required to perform these actions through the OpenSSL library, which not only makes your life easier and your applications faster, but allows you to reuse the proven code that comes with OpenSSL.
This will be great news for anyone that's currently working with OpenID.
Improved Command Line Parameter Support
Hopefully, you'll be aware of the fact that PHP is more than just a scripting language for the Web. The command line version of PHP runs outside of the web server's environment and is useful for automating system and application processes.
For example, the getopt function of PHP has been around for a while, but has been limited to a number of system types; most commonly, it didn't function under a Windows operating system environment.
As of PHP 5.3, the getopt function is no longer system dependent. Hooray!
XSLT Profiling
XSLT is a complex beast, and most users of this templating mechanism will be familiar with xsltproc's profiling option. As of PHP 5.3, you can profile the transforms from within your PHP scripts. This snippet from the example code that accompanies this article gives you an idea of how we might use it:
$doc = new DOMDocument();
$xsl = new XSLTProcessor();
$doc->load('./lib/collection.xsl');
$xsl->importStyleSheet($doc);
$doc->load('./lib/collection.xml');
$xsl->setProfiling("/tmp/xslt-profiling.txt");
echo $xsl->transformToXML($doc);
echo '<h2>Profile report</h2>';
echo '<pre>' . file_get_contents( '/tmp/xslt-profiling.txt' ) . '</pre>';
The information produced by the profile will look something like this:
number match name mode Calls Tot 100us Avg
0 collection 1 4 4
1 cd 2 1 0
Total 3 5
New Error Levels
PHP is certainly a language that has a few, er, quirks. For example, why doesn't E_ALL include all error levels?
Well now it does! Yes, PHP 5.3 now includes E_STRICT as part of E_ALL.
Furthermore, while E_STRICT used to report on both the usage of functionality that might become deprecated in the near future, and on bad programming practices such as defining an abstract static method, in PHP 5.3, these two errors are split into E_DEPRECATED and E_STRICT respectively, which makes a lot more sense.
Other Minor Improvements
There's a handful of other improvements coming in PHP 5.3 that either don't warrant an entire section in this article, or were untestable at the time this article was written, such as:
- Sqlite3 support via the
ext/sqliteextension - SPL's
DirectoryIterator, which now implementsArrayAccess - Two news functions:
array_replaceandarray_replace_recursive. While these functions were undefined when tested under PHP 5.3.0, the C code that implements them suggests that they will contain similar functionality toarray_merge. One exception, however, is that thearray_replacefunction will only update values in the first array where the keys match in both arrays. Any keys that are present in the second array but don't appear in the first will be ignored.
Summary
PHP 5.3 contains much functionality that was originally slated for inclusion in PHP 6, which takes it from being a minor upgrade to a significant release that every PHP developer should start thinking about. We touched on most of the features in this article, and looked at some code that demonstrates how you might go about using these new features.
Don't forget to download the code archive that accompanies this article, and have fun living on the edge!